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The Great Cloud · the mobile game

The Great Cloud:
Aether Refiner

A match-and-refine puzzle game set in the world of The Great Cloud — and the mobile companion to the MMORPG. Match three, and watch raw ore refine into something worth keeping.

Coming soon toGoogle Play

Not published yet. The app will appear on Google Play as life.thegreatcloudgame.refiner.

Android · free · plays offline · first release: 300 levels

What it is

Aether Refiner is two things. First, a puzzle game you can play anywhere: three hundred levels — thirty hand-built, the rest generated and proven winnable by the same solver — take you from your first copper ore to a finished masterwork, using the same crafting chains the MMORPG is built on — metallurgy, forestry, alchemy, arcana and textiles.

Second, it is the mobile companion to The Great Cloud MMORPG. That is the part still being built: a way to carry a piece of the world with you between sessions — its lore, its art, your companions — and to earn things in the puzzle that show up in the world. The first release is the puzzle. The companion side arrives in later versions, and what it will and will not do is set out below.

How a level plays

  1. Swap two neighbours. Ordinary match-three controls — one swipe, no hidden gestures.
  2. Three become one. Line up three of the same piece and they do not simply vanish: they refine into a single piece of the next tier, right where you made the match. Three copper ore become a bronze ingot.
  3. Refine again. Three of those become a component; three components become a masterwork. The board is a forge, not a clearing job.
  4. Meet the objective. Each level asks for specific crafted items within a move budget, with blockers and hostile pieces in the way from level six onwards.

What is in the first release

Version 1.0 — the one going to Google Play.

What is coming

Planned for later versions. None of this is in the store build yet, and each item ships as its own release with its own review.

  • Companion mode. Link your Great Cloud account and carry the world with you: lore, world art, and the companions you have met in the MMORPG.
  • Rewards that cross over. Puzzle achievements that unlock cosmetic items for your MMORPG character — appearance and prestige, never power, resources or trading advantage.
  • A store. Extra moves, continues and cosmetic boards for the puzzle — and, in time, appearances for your Great Cloud character too. Whatever it sells will be cosmetic or convenience: never combat power, levels, resources, crafting advantage or an economic edge in the MMORPG.
  • Optional rewarded videos. Watch one if you want a bonus; you will never be interrupted by one, and no level will ever need one.
  • More levels. The generator that built levels 31–300 keeps going; later batches ship as updates, proven winnable the same way.

The rules those features will follow

These are design commitments, not release notes. They hold for the first version and for every version after it.

Screenshots

Real device captures from the signed build go here before launch. These are labelled empty slots, not mock-ups — we would rather show you nothing than show you something the game does not look like.